Showing posts with label metaverse people. Show all posts
Showing posts with label metaverse people. Show all posts

Monday, December 21, 2009

Metaverse People: Mirko Caspar, Twinity co-founder


Today Koinup blog meet Mirko Caspar, co-founder and one of Metaversum’s Managing Directors. As CMO, Mirko is in charge of marketing, sales and strategic partnerships. Before co-founding Metaversum, Mirko worked as Senior Director of Business Development for Universal Music and as Managing Director of Universal’s direct marketing subsidiary. We meet Mirko and talk about the state of art of Twinity and the launch of Virtual London.

Twinity, as you probably know, is a 3D online virtual world created that offers accurate virtual versions of real-world cities. After Berlin, Singapore, they're now launching Virtual London. We invite our readers to explore real city with their avatar and have a look at the Twinity world!



Read more »

Thursday, December 17, 2009

Top 20 rules to become a classy avatar!


This post is the result of a collective effort, made by me and the Koinup community. Basically, I called members of the Classy Avatar group to write "The top rules to be a classy avatar". They answered and we came out with 20 serious and semi-serious hits.

If you're asking how to make your avatar more glorious, awesome and trendy, more appealing for all, probably you may want to read this guide. Not all the tips are serious, but anyway, it's the nature of having a life in virtual worlds. There are real persons behind the avatars, but at the same time, life is a bit less dramatic in primitives. Here's the 20 rules....

Read more »

Sunday, December 13, 2009

Metaverse people: Conniesec


When I asked Conniesec how much her avatar looks like her rl persona, she replied: "My AV is a Idealized version of me, except I'm not blond, early 20's, a model or photographer. The shape and skin are something I put together myself."

Indeed, all the art of Conniesec is about idealization of: beauty, sensuality, femininity. When you look at her gallery (look here in Koinup) you're impressed by such a mix of realism (even hyper-realism) and idealism.

Trough the lens of Conniesec, Second Life doesn't have more to envy other 3d programs made ad hoc to create characters (Daz Studio or Poser).



READ THE INTERVIEW

Read more »

Tuesday, November 10, 2009

Adam Nash (aka Adam Ramona) Selected Second Life Works 2007-2009



Adam Nash (aka Adam Ramona) just opened his first "solo retrospective" collection of selected Second Life Works dated 2007-2009. It’s a varied and random set of installations scattered high up on a flat suspended platform; his works comprising primarily of 2 main competent s, one being sound and the other movement – you see solid walls out colour, some more transparent, some moving, some not. These simple shapes hold an audio/ visual experience which draws you into a state of contemplation – I felt many times as if I was trying to unlock a puzzle of sorts. Adam’s work is engaging on a deep level, and its best experienced in person. Each installation has its own ‘personality’ if you will –and I found it to be truly captivating, and indeed before I had noticed, an hour or so had passed me by– I felt as if each individual experience pained a story in my mind and took me on a journey. As with all such moments in time, each of us with see it and feel it in our own way; and its meaning will of course vary to each of us – what is important here is that it evokes a response. Few Artists transcend, Adam is one of those, and he takes this creative platform of Second Life beyond the screen in front of you. Please go and see Adam’s work for yourself via this direct link and be sure to pick up the additional information made available about the background on both Adam and his work. Adam's "solo retrospective" was curated by the experienced White Lebed and hosted on sim generously donated by Kolor Fall.
Read more »