
Missing in action?
You might call Mac the neglected stepchild of the family when it comes to 3d virtual worlds.
Whilst Windows has received the lions share of developer attention, Mac has been relegated to an afterthought or at best a future roadmap item. The phrase "you can always run boot camp / parallels" is a familiar refrain for those metaversersians reading this blog on a Mac.
Where do things stand right now?
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